I think you should understand a little about Bo's trivian past to understand.
I play on 2 other servers with him. And both have similar issues with spys. I would not go as far to say you're a spy... We've had some really big issues with spys getting counts of troops and passing them on to larger alliance and they coordinate attacks based off the info to minimize their losses and get a better rating for the week.
It sound stupid, but it is an issue on all the servers... especially in the beginning. If you know how to play this game, a spy is not needed... it looks so speezy when ppl spy.
For our sake, I hope we do not have spys in our midst. I'd like to think we offer a lot of support and help to diswade spys to stay a spy for long. I think this alliance has a lot to offer. And to be honest this the first time I've even seen an alliance relocate its members to a safe area and get together for protection. It will truely aid in the endgame and help with coordinating defenses. We will all be in one AO (area of operation) wand our world wonder will have instant protections. This is a great alliance with a lot of player help and passing of information. We are big and have over 15 wings that communicate on a regular basis. The leaders are very good at taking advice and keeping the communication gap open. In a realy war, the first the enemy hits is the communication and supply lines. By when a group has collocated the supply lines and commo plan is hard to interrupt.
Prime.